rj_gameplay.tactic.prep_move

Module Contents

Classes

PrepMove

Seeks to a single point, passed in on init.

class rj_gameplay.tactic.prep_move.PrepMove(world_state: stp.rc.WorldState)

Bases: stp.tactic.Tactic

Seeks to a single point, passed in on init.

tick(self, world_state: stp.rc.WorldState) List[Tuple[int, rj_msgs.msg.RobotIntent]]
is_done(self, world_state: stp.rc.WorldState) bool
init_roles(self, world_state: stp.rc.WorldState)